#include "Font/Font.h"
#include "GfxDriver/Texture.h"

#include <cstdlib>

namespace Orca {

	//--------------------------------------------------------------------------
	Font::Font()
		: mTex(NULL)
	{
	}

	//--------------------------------------------------------------------------
	Font::~Font()
	{
	}

	//--------------------------------------------------------------------------
	Texture2d* Font::getTexture() {

		return mTex;
	}

	//--------------------------------------------------------------------------

}